#include "StdAfx.h"
#include "AdderObject.h"

AdderObject::AdderObject()
{
	// We are not permitted to initalize the class in this way.
	assert(false);
}

AdderObject::AdderObject(AdderBytecodeEngine* engine)
{
	this->engine = engine;
	this->InitalizeObject();
}

AdderObject::~AdderObject(void)
{
}

void AdderObject::InitalizeObject()
{
}